Tag Archives: Multi-Axis

3D Printing: Multi-Axis Printing & Overhangs


  • 2021/03/14: more detailed references, published
  • 2021/03/11: starting write-up with basic illustration


I thought to compose a summary of the features of 3 types of 3D printers I currently work on, and its relations to print 90° overhangs – main motivation to go beyond 3-axis 3D printing:

Functionality Commonalities

  • a 5-axis printer PAX has the same features as a 4-axis printer RTN and 3-axis printer plus it can print at any tilt angle, printing 90° or more overhangs
  • a 4-axis printer RTN prints conic- or angled sliced models so it can print 90° overhangs in all directions (conic slice) from a central point or single direction (angled slice); the tilt angle is fixed at 45°; Z sliced horizontal layers must be post-processed1) to be printable in good quality
  • a 3-axis printer by default cannot print 90° overhangs without support (unless it’s tilted 45° as for belt-printer, then only in one direction), but may print conic sliced models with 20-25° cone angle, hence print 90° overhangs from a central point, and behave partially like a 4-axis printer
  1. a suitable Zrot must be calculated and added to extrusion commands of the G-code, see this example.

Printing an Conic Sliced Overhang

Conic sliced, in this case 45° conic angle, model nr 6 (table-like), with 45° tilted nozzle (simulation, animation)

Conic Sliced on 3-axis

A well tuned and well designed part-cooler is prerequisite to print conic-sliced models at cone angle of 20-25°, and currently there is no conic slicer which can properly segment sub-volumes yet (2021/03) to switch from horizontal- and conic-slicing (with two modes of outside/inside cone) where suitable.

Conic Sliced on 4-axis RTN

Conic- or angled slicing is recommended in order to print with Rotating Tilted Nozzle (RTN) or post-processing of existing horizontal sliced G-code is required to provide additional Zrot information to print in good quality.

Conic Sliced on 5-axis PAX

and nearly the same with PAX90 (tilt angle 0..90° only) with shorter arm:

A 5-axis Penta Axis (PAX) supports other slice methods than horizontal-, angled- or conic-sliced, but any variable build-orientation, but will make the slicing software very complex to recognize those sub-volumes suitable for advanced slicing methods.

This also means, a 5-axis PAX slicer with proper settings can produce G-code for 5-, 4- and 3-axis 3D printers with combining the horizontal-, angled- and cone slicing for sub-volumes or segments.

Traditionally Horizontal Layers

Slic3r 1.2.9 and Ultimaker Cura 4.8 as comparison:


That’s it.

3D Printing: Penta Axis (PAX) / 5 Axis Printing Option – Draft

Status: very early draft, inverse kinematics resolved


  • 2021/02/28: added animation PAX printing a 4-axis/RTN sliced overhang model
  • 2021/02/17: added two brief animations of inverse kinematics
  • 2021/02/08: inverse kinematics working, printhead mounted on Ashtar K as draft
  • 2021/02/06: machine vs nozzle coordinates, forward/reverse transformation requirements, heatsink fan and part cooler added
  • 2021/02/04: starting with collecting ideas and first drafts


After I saw 5- and 6-axis printers at Formnext 2019 and particularly seeing the belt printers able to print 90° overhangs in one direction without support, and then RotBot by ZHAW, a Rotating Tilted Nozzle (RTN) printer, where the 90° overhangs in different directions (given some conditions) can be printed without support – so it was more natural to consider to make the tilting nozzle angle (trot) flexible as well, 0 – 180°.

  • 0°: nozzle looking down, ordinary orientation with Z sliced layers 3D printing
  • 45°: belt printer or rotating tilted nozzle (RTN) printer, printing 90° overhangs in one or more directions *)
  • 90°: printing horizontally outward
  • 135°: printing upward 45°
  • 180°: printing upward entirely

*) Rotating Tilted Nozzle capability printing 90° overhangs depends on location and symmetric alignments, no slicing software yet available.

Flexible Tilting

2 Axes with NEMA 17

Let’s look at bit closer to the new rotating axes implemented with direct drive NEMA 17 stepper motors:

  • Z rotation (aka Zrot) with
    • NEMA 17 39/40mm long (45Nm) or
    • NEMA 17 25mm/180g (13Nm)
  • Tilt rotation (aka Trot) with
    • NEMA 17 20mm/140g (16Nm) or
    • NEMA 17 25mm/180g (13Nm)

both provide 1.8° (or optionally 0.9°) resolution per full step, or

  • 8 microsteps (20% force) 0.225° @1.8°step (0.1125° @0.9°step) per microstep
    • Z rotation 9 Nm (or 2.6Nm)
    • T rotation 3.2 Nm
  • 16 microsteps (10% force) 0.1125° @1.8°step (0.0565° @0.9°step) per microstep
    • Z rotation 4.5 Nm (or 1.3Nm)
    • T rotation 1.6 Nm

For now, for sake of simplicity, both axes are in direct drive – if precision requirements dictate a simple reduction gear 1:4 or 1:5 (see below for some more details).

Taking Advantage of 5 Axis

In 5 axis CNC context there are multiple configurations possible such as table/table, head/head and table/head – as I came from the Rotating Tilted Nozzle (RTN) the extra 2 axis are added to the head, hence head/head configuration.

Tilt rotation 0 .. 180°

The Trot of 0° is the equivalent of ordinary 3D printer with top/down oriented nozzle, the 45° the belt printer or RotBot/RTN, and 90° printing vertical walls with the nozzle perpendicular, and 90-135° printing up-side down – I’m not sure if 135-180° is that useful, perhaps making underlying structures really smooth. For now I keep the tilt rotation from 0° to 180° even though I think I’m going to use 0-135° in real life application when the actual print procedure is developed, planar or non-planar slicing.


5 Axis Kinematics

LinuxCNC 5 Axis kinematics describes the notations and provides a starting point and I realized quickly that in CNC context the 5 axis operations is quite thoroughly explored, but much fewer focus on 5 axis additive manufacturing yet (see below at References).

In order to reflect the rotation per axis, the notion A, B and C are adopted, which can be described in OpenSCAD as

translate([X,Y,Z]) rotate([A,B,C]) ...
X,Y,Z (tool coordinate) and I,J,K (tool vector)

Further the CNC notion I, J and K are used as tool vector, the way the nozzle points away. G-code supports natively G1 X Y Z I J K which is machine independent. The machine specific firmware then computes the machine coordinates and rotating angles so the machine tool tip reaches those coordinates with that particular tool vector.

Tool/Nozzle vs Machine Coordinates

Absolute coordinates X, Y, Z of the nozzle tip and angles Zrot, Trot and given the Z rotation arm there is a mapping required to Xm, Ym, Zm with same Zrot, Trot.

The forward transformation in OpenSCAD:

translate([Xm,Ym,Zm]) rotate([0,0,Zrot]) rotate([Trot,0,0]) translate([0,0,-45]) sphere(0.1); // nozzle tip at X, Y, Z with I, J, K
45mm vertical offset of tilt axis to nozzle tip

or expressing it as a list:

  1. at 0, 0, 0 (origin)
  2. translate([Xm,Ym,Zm])
  3. rotate([0,0,Zrot])
  4. rotate([Trot,0,0])
  5. translate([0,0,-45])
  6. at X, Y, Z

The -45 is the 45mm vertical offset of the tilt rotation to the tip of the nozzle.

In OpenSCAD it’s the reverse order, and enumerate matrices (used further below):

  1. at X, Y, Z
  2. translate([0,0,45]) aka M1
  3. rotate([-Trot,0,0]) aka M2
  4. rotate([0,0,-Zrot]) aka M3
  5. translate([ Xm, Ym, Zm ]) aka MR, by inverting matrix the Xm, Ym, Zm can be extracted
  6. at 0, 0, 0 (origin)

Each transformation can be represented by a 4×4 matrix, the sequence of transformations are the multiplication of such, and when multiplying symbolical a single 4×4 matrix will result. When keeping the symbolical notion the inverse transformation can be obtained with one operation and getting Xm, Ym, Zm from X, Y, Z, Zrot, Trot, and that very computation needs to be done in the firmware and controller in order to process X, Y, Z, Zrot, Trot as G1 X.. Y.. Z.. A.. B.. and the internally Xm, Ym, Zm is processed to achieve that tool coordinate; A = Zrot, B = Trot .


G1 X.. Y.. Z.. A.. B..


Zrot = A
Trot = B
Xm, Ym, Zm computed via reverse/inverse transformation on the controller

Numerical Inverse Transformation

Just for sake of confirming the reverse/inverse transformation utilizing m4.scad:

include <m4.scad>

Zrot = 45;
Trot = 45;

M1 =       [ [ 1, 0, 0, 0 ],
             [ 0, 1, 0, 0 ],
             [ 0, 0, 1, 45 ],
             [ 0, 0, 0, 1 ] ];

M2 =       [ [ 1, 0, 0, 0 ],
             [ 0, cos(-Trot), -sin(-Trot), 0 ],
             [ 0, sin(-Trot), cos(-Trot), 0 ],
             [ 0, 0, 0, 1 ] ];

M3 =       [ [ cos(-Zrot), -sin(-Zrot), 0, 0 ],
             [ sin(-Zrot), cos(-Zrot), 0, 0 ],
             [ 0, 0, 1, 0 ],
             [ 0, 0, 0, 1 ] ];

MR = m4inv(M1 * M2 * M3);
// or MR = m4inv(m4tr([0,0,45])*m4rx(-Trot)*m4rz(-Zrot));

which outputs

ECHO: [[1, 0, 0, 0], [0, 0.707107, -0.707107, 31.8198], [0, 0.707107, 0.707107, -31.8198], [0, 0, 0, 1]]

so MR contains the inverse matrix of the previous transformations, so I can extract the translation vector, the 4th column [ MR[0][3], MR[1][3], MR[2][3] ] or m4trv(MR) to compensate X, Y, Z, Zrot, Trot -> Xm, Ym, Zm:

Testing Inverse Kinematics (IK)

PAX printhead on Ashtar K, inverse kinematics tested: X=150, Y=0, Z=0, Zrot=0..180°, Trot=0..45° (animated)

Perhaps it’s worth to actually calculate symbolical forward and inverse transformation matrix using e.g. Matlab or alike to have transformations in one operation instead multiplying three matrices and inverting it – depending what hardware is used as controller multiplying individual matrices is faster than trying to have a complex single step matrix construct.

Although Marlin firmware supports Delta printer with complex delta inverse kinematics, not sure I can add mine as well, or I have to go with Duet RepRap firmware which seems more suitable (see notes below).

Nozzle Precision from Trot

The 45mm offset of the last rotation massivly contributes to the loss of nozzle position resolution:

s = 2 π * r / 360 = section length per degree

s = π * 45mm / 180 = 0.785mm/° which means:

  • 8 microsteps with 1.8° full step: 0.225°/microstep => 176.7μm/microstep
  • 16 microsteps with 1.8° full step: 0.1125°/microstep => 88.3μm/microstep
  • 8 microsteps with 0.9° full step: 0.1125°/microstep => 88.3μm/microstep
  • 16 microsteps with 0.9° full step: 0.0565°/microstep => 44.4μm/microstep

so the direct drive using the shafts of the NEMA 17 will provide OK resolution, but for anything a bit more serious, a reduction gear might be worth to use.

G-code & Firmware

As I likely will generate machine independent G-code as G1 X Y Z I J K, the slicer stage will likely operate in X, Y, Z and Zrot and Trot as well – so we end up with a data pipeline like this:

  1. Slicer: X, Y, Z, Zrot, Trot
  2. G-code: G1 X Y Z I J K
  3. Firmware: X Y Z I J K => Xm, Ym, Zm and I J K => Zrot, Trot

Alternatively, instead using I J K notion use the G-code A and B as two rotational axes as Duet RepRap Firmware offers G1 X Y Z A B then it’s a bit simpler:

  1. Slicer: X, Y, Z, Zrot=>A, Trot=>B
  2. G-code G1 X Y Z A B
  3. Firmware: X Y Z A B => Xm, Ym, Zm and A=>Zrot, B=>Trot

Reviewing existing slicer/printing software to see which notion is more suitable, and perhaps cover both to stay flexible.

From Xm, Ym, Zm, Zrot, Trot to X, Y, Z

Issues to Resolve

  • Bowden tube- & cable management: properly resolve it, guides etc.
  • Develop the transformation/inverse kinematics X, Y, Z, Zrot, Trot <=> Xm, Ym, Zm, Zrot, Trot as well X, Y, Z, I, J, K <=> Xm, Ym, Zm, Zrot, Trot as required for slicing, and firmware stage, done
  • Calculate the precision of X, Y, Z in relation of Xm, Ym, Zm and Zrot, Trot, whether or how the motor resolution affect axes => getting a grasp how the overall precision of the final setup
  • Direct drive mechanical precision with 8/16 microsteps, repeatability, and heat dissipation from motor (see tweet)
  • Slicer/print software supporting 5 axis nozzle
    • Duet RepRap Firmware: supports ABCD rotational axes
    • Marlin firmware capabilities, as it support Delta printers, inverse kinematics (IK) calculations seem supported well, question is how simple to add my own custom IK as well
    • printing: recognize model features or base design on seams or boundaries, like OPENCASCADE (STEP/IGES support)
    • printing: use vertical slicing as fallback, given no other printing method is suitable
    • explore different print modes like RotBot/RTN
      • recognize rotational objects: print from inside out like with a lath but adding material
      • detect steep overhangs, find proper way to print them
    • collision detection, e.g. tilt rotation becomes available at a certain Z level as below the upside looking nozzle will touch the build plate with the opposite end – the slicing/print software must be aware of the printhead geometry to calculate what’s possible to print and how



  • many new ways to print in (almost) all directions
  • hopefully print 90° and more overhangs without support at all


  • significant mechanical complexity
    • mechanical limitations arise with new freedom of rotation of printhead
    • collision detection becomes essential which in Z sliced layers is not an issue at all
  • significant software complexity, no current 3D printing software available to take advantage of 5 axis printing

Ashtar K with 5 Axis (PAX) Printhead

Experimental mounting on Ashtar K to see how it looks, including display showing rotations of Zrot (A), Trot (B) too.

Note: the display shows original tool coordinates, whereas the firmware does tool translation aka inverse kinematics as shown in the screenshots with the display readable.

PAX printhead on Ashtar K with virtual Marlin firmware display (animated)

With all the freedom to angle the nozzle, all of the sudden the part cooler air nozzle shape becomes an issue, and has to become narrow as well; and overall geometry of the printhead becomes quite relevant when planning print sequences (collision detection).

PAX can operate in 4-axis mode, e.g. printing a conic sliced (4-axis RTN) overhang model (without support structure) in 4-axis Rotating Tilted Nozzle (RTN) mode (45° titled nozzle):

Ashtar K PAX printing 4-axis/RTN sliced overhang model (animation)

PAX Tilt 180 vs 90

The PAX which tilts up to 180° will be referenced further as PAX or PAX 180, the 360° Z rotation is implied then too, as comparison of PAX 90 tilting to 90° only with shorter arm:

As the slicing strategy isn’t determined, it’s not yet clear if tilt 90..180° is required or not. In case only 0..90° is sufficient, the Z rotation arm can be shortened.


5 Axis

4 Axis

As I progress I will update this blog-post.

That’s it.